the opulence of invention
In his debut book of poetry and illustrations, E. P. takes us to a literary circus of twisted beauty, with daring feats of wordplay, cinematic dreams and surreal fantasies. A place where ideas form into beasts, both fantastic and unfathomable.
We are then guided through dark forests of myths, into tombs of history and back out into the sunlight where rock stars and artists tell their tales. We drink to freedom, above us only clouds.
At last we move from imagination to realization. Your guide awaits. *130 pages with illustrations. 5 stars! Kindle EBook is FREE with paperback that you can gift to friends. #TheOpulenceOfInvention
~ read selections from the book ~
Tired of clicking through poems? Consider adding The Opulence Of Invention to your literary collection!
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Clown Wasteland formed over time on the outskirts of a teeming metropolis like frosting on the edge of a cake. First came the massive cargo face erupting from desert sands, vomiting agents of insanity down its sticky tongue. The agents looked like people, but were more colorful, more dangerous. These agents beckoned the youth with manifestoes and promises of easy living while they built temples of detritus with the dreams of lost children.
The clown hierarchy was rarely seen and operated behind the eyes of the cargo face, surveying the wreckage wrought by their manifestoes with a maniacal glee. They would occasionally release fractal spores into the sky, an invitation to distant lands to reject nationalism and become one with the governing madness of their expanding empire.
Like Spahn Ranch, young idealists heard of Clown Wasteland and began arriving from the suburbs seeking shelter for work. Or did they just crave community and a way out of responsibility? The Clowns handed them manifestoes and welcomed them to their sugary kingdom, and soon the suburban idealists became as colorful as the clowns, though paradoxically mute and despondent. This was because the idealists were no longer contributing to humanity, their life force diminishing gradually in childlike confusion as they devolved in a chromatic haze, submitting to the regular allegiance injections and rainbow incarcerations. The individual dreams, goals and ambitions of the idealists were subsumed into a collectivist swamp that could only feed more chaos. Like lost totems of possibility they gathered dust waiting for the manifestoes to work.
There was a machine in the center of town that all the new recruits were forced to enter, the Dual Gender Discombobulator (DGD), a smiling device that mixed the x and y chromosomes of the recruits like a genetic food processor, spitting out a confused wreck of a clown who was deeply unhappy, yet perfectly malleable. The proud individuals who refused to enter the machine were confined for all time into rainbow prisons and mocked mercilessly by the clowns and the new recruits. ‘Why, these fools are rejecting the future in favor of themselves!’ This was anathema to the clown hierarchy, who stomped out these hosts of heresy like pretty, obsolete petals in a field of endless, devouring weeds.
Many idealists starved (for it’s quite impossible to eat inactivity), and their bodies were taken to the Lake Of Many Colors to become future ink. You see, everything eventually decays in these charlatan communities because clowns can only steal from dreamers and deface civilization. They are not artists like you and I.
New recruits were tasked with building colorful gears from the lake, not realizing it was a cannibalizing endeavor; fashioning crude parts made from old, congealed versions of themselves. The clown hierarchy realized that busy work was very useful for keeping the recruits in line, even though the gears had no real purpose. The DGD for instance, required no gears to run, powered solely by the life force of those who entered and from barrels of imagination stolen from the nearby metropolis.
Well, rumors of Clown Wasteland started to reach the capitol, and it was only a matter of time before boots hit the ground and the military was dispatched to ‘clown zero’ to assess this new danger to civilization. The soldiers arriving were stunned, surveying the apocalyptic scene with unease and revulsion. They thought, how do you free someone imprisoned by their own ideologies? All that the soldiers could think to do was to keep the clowns and their idealist puppets tight in their gun sites, heavy rifles sweating in the sweltering desert.
Some of the idealists became suspicious of the motives of these clowns, and they found their way out of the colorful riddle fences circling the expansive haze. Struggling with thirst and exhaustion, they came at last to the distant solution of the manifestoes, a rainbow mushroom cloud. But of course, never-ending war was always in the fine print.
Sergeant McCarthy brusquely cordoned off the scene with some riddle markers and radioed back to the metropolis, anxiously awaiting further orders. He could only wonder, what was the endgame of these clowns, and why did it seem like they were biding their time?
-E. P. Mattson
Copyright © 2018 E. P. Mattson, All Rights Reserved. Clown Wasteland digital painting by E. P. Mattson.
*Get Clown Wasteland as a print or on swag in the store.
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the other leg followed and they were gone
The wall was a blank expanse of polished stone. It rose up at least a thousand feet and stretched out as long as a mountain range. No one knew what was on the other side.
He’d watch from a stone outcropping; the ones who were ready approached it casually, almost indifferently. Their pace would quicken as they got closer, and then the unbelievable. One leg went up, stretching like a water flume, stretching comically to an inhuman height all the way over the wall. The other leg followed and they were gone.
At the university, he was one of the few who didn’t study the wall. Deep in his work, the chatter collected and dispersed about him, chatter about the wall. Like swirling, feeding birds the students collected and dispersed. They fed on tiny walls, leaving mounds of broken stone like husks of seed; walls teetering on every beak. Once in a while, the chirping would seek him out. Tentative, searching, they’d study his inscrutable face. Then they would ask him. Their laughter was smug, relieved. Why are you studying that? 'What’s so great about the wall?' he’d bark back in anger. It’s not the wall, it’s what’s behind it.
Now, he found himself spending a lot of his free time staring at it. When before it would make him sick to see the obsessed walk about town with heads always angled to catch some sight of it, tiny walls blinking on their eyelids, he soon found himself wondering about it more. The trees rustled, the river rushed, the hills would slide, only the wall was quiet. It seemed to mock him, you know nothing about walls and now it’s too late. One leg went up, the other leg followed and they were gone.
He watched late into the night. When they approached he studied their movements. They seem to quicken just before. They approach it like it isn’t there, like they can’t acknowledge it if they want to cross. He would try it himself, mimicking their strides, replicating the ghost of every movement. Each time the wall prevented his crossing. Who was he fooling? He was just as obsessed now as any of them, probably more so since he’d ignored it for so long. He returned home in the morning, two walls in his eyes, a wall in his heart, and a stout, heavy wall in his gut.
There were others like him. They would catch sight of each other as they cowered before the huge white face. It was their shame that kept them from meeting, shame at their inability to scale the wall. They saw in each other their own shortcomings, and self-hatred gnawed at their insides. Smaller walls encircled each of them like white larvae.
The trees rustled, the river rushed, the hills would slide, only the wall was silent. He sat on his outcropping of rock. Finally one morning, someone different approached, a lone silhouette carved into the white stage. The stranger looked remarkably like himself, he thought, though feral, driven, with wild eyes and dark hair. Holding up a metal shell on a wooden pole, the stranger stabbed at the ground and brought up the earth. Deep in his toil, he worked ceaselessly as the student watched, measuring out this exotic behavior and sifting it through logic.
Eventually the student left the stranger and returned home. Asleep and dreaming, the wall slid close as it had a hundred other nights, settling deeply into his chest, pounds falling like endless, white bricks. Losing breath, his hands reached up imploringly, desperately, scratching at the miles of stone, neck straining under the crushing weight, fumbling fingers feeling the perfect, impervious grooves. Narrowing his eyes, he was startled to see a giant head sprout from the top of the wall. The head craned down on its rubber neck and leered at him; hot breath burning his skin. Blinking through tears, he realized it was his own vacant face staring back.
The town had grown quiet, as its population had thinned after graduation day. There was only one sound, a relentless, scraping rasp far off in the darkness. He roused himself from sleep. Walking out into the cool air, he searched for the stranger from before. After awhile, he arrived at the location where he'd seen him. but there was only a dark hole where the stranger once stood. His stomach tightened and breath came in short gasps. All the seconds of his life formed into one twitching insect of probability, and it teetered on the edge of that hole. Every voice that ever whispered in his ear became a deafening drone, as the wind whipped over the wall like an endless train that took a lifetime to pass by.
He stumbled down inside.
Falling, he eventually hit the ground, staring blindly into utter darkness. Crawling sightless, he progressed steadily through the tunnel. Soon the towering wall that had defeated him was left behind. He did not know it yet, but it hardly mattered now, as it was completely forgotten. The darkness began to gray. Climbing up toward the light, he quickened his pace and a wondrous happiness rushed through his body. The cave opened up, and the sun exploded into his eyes.
-E. P. Mattson
Copyright © 2018 E. P. Mattson, All Rights Reserved.
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narcissus is dead
A man held a mirror to his face. Opening the world up behind him, his life now played out on a glass stage with a cast of backward actors. His travels recorded the multitudes as they poured out behind him. Dangers would loom and subside as he walked. When he brought the glass to his lips the steam gave proof of his life. The mirror was his true and only addiction.
His pace began to quicken. Yes, soon he was running. Running down boulevards and city streets. Running against traffic lights and into busy intersections. His mirror held firmly before him, blinding him with his own face.
Listen. At least he knew he had lived without fear. Without that crippling emotion that governs men’s lives and robs the taste from their lips. It was an ordinary bus, no ambulance came, but if you look closely at the asphalt on the freeway you can see his broken smile in the shards of silver glass.
-E. P. Mattson
Copyright © 2018 E. P. Mattson, All Rights Reserved.
E. P. is currently working up a collection of six 1 act comedic plays about primal fears called Lions And Mirrors.
The entire cast consists of 4 men and one woman, ages ranging from 18-75 with each actor playing 4-5 characters. The 1 Acts run between 8-12 minutes for a total performance time of around 1 (1/2) hours. Set design is minimal, but there are costume changes and use of sound effects.
The sequence of the 6 fears are:
Fear of Being Obsolete
Fear Of Poverty
Fear Of Damnation
[ Intermisson ]
Fear Of Being A Leader
Fear Of Being Ostracized
Fear Of Being Yourself
Though the themes are dark, there is humor throughout, (these are comedies, after all) as the characters enact scenarios created by their own worst fears. Or as Job in the Bible puts it, "for the thing which I greatly feared is come on me, and that which I was afraid of is come to me." Are we the architects of our own disasters? And is the tyrant created by the victim? These are the questions posed to the audience.
Contact E. P. for licensing performances of the play via the Bio page.
The One Acts open with Hindenpig! based on a true story about a marketing stunt played by the band Pink Floyd. In 1976, to advertise their album Animals, Pink Floyd loosed a giant, floating pink pig over the Battersea factory in England, where it quickly disappeared from view. In our story, the pig reaches the English Channel, where a doddering old Naval Commander imagines it to be a belated German attack from World War II. This brings back memories of the great war, of regret, of fear of losing his command in the Navy and command of his own mind. Cast is 3 people; Commander, Bootsy (First Mate) and Syd (Rock Star)
~ This play represents the fear of becoming obsolete ~
Second is Toon Angst, where we meet Joey and Danny, two out of luck, unemployed cartoon characters. They bemoan the fact that most animated films today are in 3D, yet sadly they are 2D and can't really do much about it. They brainstorm ways to make a buck, and talk about the fates of their more famous peers, Bugs Bunny, Sylvester The Cat, Tweety and Elmer Fudd. As they become increasingly more desperate, they are surprised by the entrance of a God, the very God who kept them alive all those years in cartoons. Cast is 3 people; (2 in furry costumes), Danny (Rabbit), Joey (Beaver/Woodchuck or Squirrel), and Deuce (Greek God).
~ This play represents the fear of poverty ~
Third of the 6 acts is Royal Cannibalism, where we meet a Mother and Son on the evening of the son's 25th birthday in the living room of their estate. The two represent the most elevated upper crust of British Society, and we are flies on the wall as they talk about their secret order that is hundreds of years old, dedicated to eradicating undesirable human beings by killing and eating them individually. But is the son starting to crack under the enormity of their evil deeds? Cast is 2 people; Elizabeth (Mother), and Persival (Son).
~ This play represents the fear of damnation ~
-- INTERMISSION --
AFTER THE STORM
Fourth of the 6 acts is After The Storm, a tale of a sinking ship at sea. We find five crew members drifting in the middle of the Atlantic the day after a hurricane. Miraculously, they are alive, though their communication systems are fried, their ship is taking on water and they have absolutely no hope of rescue. We see them each come to terms with their fate in different ways, some by taking action, some being paralyzed by fear. Cast is 5 people; A Military Commander (Sarge), The Captain (George), The First Mate (Bill), Engine Repair (Marge), and Navigation (Dane).
~ This play represents the fear of being a leader ~
EARTH FOR SALE
Fifth of the 6 acts is Earth For Sale, where we find a married couple hurriedly leaving Earth in a spaceship. The husband is seeking a new life in research and engineering on the recently-discovered habitable planets and his wife is asleep as the play opens. But was she actually drugged and kidnapped from her family and home planet just to further his career? Cast is 3 people; Husband (Jordan), Wife (Juliet), and The Executive (Voice only).
~ This play represents the fear of being ostracized ~
The sixth and final act is Godfellas. This play takes place in Ancient Greece when Gods ruled humanity and the people made sacrifices to them. A mortal emerges and dares to defy the Gods by advocating for the people to end human sacrifice. He gains great popularity among his peers, and the Gods perceive him as a threat. (All the Gods speak with Brooklyn accents like in Goodfellas). The play ends with a monologue from Deuce from Toon Angst, where he ties all the plays together and asks the audience to look into the mirror to see the lion looking back. Cast is 5 people; God 1 (Joop), God 2 (Pollo), God 3 (Ermeez), God 4 (Diana), and God 5 (Deuce),
~ This play represents the fear of being yourself ~